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The only original GTA title built from the ground up for the DS. It uses a top-down perspective with stylized cel-shaded graphics and heavy use of the touchscreen for mini-games like hotwiring cars and assembling sniper rifles. Grand Theft Auto Advance (2004):
on PSP), but no such project was ever officially developed for any platform. 3DS Homebrew
While not a direct port of San Andreas , it shares the same setting and is widely considered one of the best games on the system.
Did you miss out on San Andreas on a cramped, pixelated, low-poly DS screen? Honestly, no. You dodged a 5-minute loading screen to enter a building and 10 polygon cars.
The only game in the franchise developed natively for the Nintendo DS was , released in March 2009.
Final Score for San Andreas on DS (Fan ports): 2/10 (Unplayable)
The only original GTA title built from the ground up for the DS. It uses a top-down perspective with stylized cel-shaded graphics and heavy use of the touchscreen for mini-games like hotwiring cars and assembling sniper rifles. Grand Theft Auto Advance (2004):
on PSP), but no such project was ever officially developed for any platform. 3DS Homebrew gta sa nintendo ds
While not a direct port of San Andreas , it shares the same setting and is widely considered one of the best games on the system. The only original GTA title built from the
Did you miss out on San Andreas on a cramped, pixelated, low-poly DS screen? Honestly, no. You dodged a 5-minute loading screen to enter a building and 10 polygon cars. 3DS Homebrew While not a direct port of
The only game in the franchise developed natively for the Nintendo DS was , released in March 2009.
Final Score for San Andreas on DS (Fan ports): 2/10 (Unplayable)