Many custom shaders in this category aim to improve . They add micro-shadows to corners and crevices where objects meet, providing a sense of "weight" and groundedness that standard engine settings often miss. 2. Depth of Field (DoF)
There is a block of code commented out that tries to fake ray-traced global illumination using the depth buffer. It isn't true path tracing—it breaks on transparent blocks—but when you stand near a red wool block, the white wall next to it actually catches a hint of red. For a free .fx file, this is witchcraft. xukmi.shaders.fx
In the ReShade UI, untick the boxes for effects you don't need. For example, if you only want color grading, disable the Xukmi_SSR and Xukmi_AO passes. Because the .fx file bundles multiple techniques, leaving them unticked removes them from the render pipeline entirely. Many custom shaders in this category aim to improve