Quick setup
Render on.
In the modern world, you'd write a fragment shader with six sample() calls. Done.
MultiTexture 2.04 isn't just a "nice to have" tool; it is a fundamental part of the professional 3D artist’s toolkit. By breaking up the "CG pattern" through intelligent randomization and efficient ID mapping, it allows you to achieve a level of photorealism that manual texturing simply can't match.