Driving Script | Realistic Car

Most realistic car driving scripts replace standard collision detection with four independent suspension raycasts (one per wheel). Here is the logic you need to implement:

Server vs. Client: Always run the driving physics on the player’s "Client" (LocalScript) for instant response, then replicate the position to the server to prevent lag. realistic car driving script

Implement a formula where drag is proportional to the square of the velocity ( realistic car driving script