Most players set markets to "Get from: Anywhere" —big mistake. That triggers chaotic cross-map hauls. Fix: In the Resource Editor, set each market’s "Get from" to a specific, nearby storage building. Then, set that storage’s "Get from" to a central hub. This creates a two-tier cascade , not a free-for-all.
: Players can set stone and limestone deposits to specific values or use a "maintain" toggle to keep them constant throughout the game. ostriv resource editor exclusive