Doors V036 Part 2 By The Neuron Project Repack -

Entity behavior has also seen a significant overhaul. The AI patterns for classic threats are now more unpredictable, forcing players to rely on instinct rather than memorized patterns. Part 2 introduces specific "checkpoint" rooms that serve as both a breather and a psychological trap, keeping the tension high throughout the progression.

: Added over 300+ renders and dozens of new animations compared to earlier versions. doors v036 part 2 by the neuron project repack