Opengl Programming Guide 9th Edition Pdf Exclusive |work| -

Extensive detail on textures, framebuffers, light, shadow, procedural texturing, and specialized shader stages. Compute & Memory (Ch. 11-12):

Using Vertex Buffer Objects (VBOs) and Vertex Array Objects (VAOs). opengl programming guide 9th edition pdf exclusive

– The new architecture: Contexts, extensions, and the Core Profile vs. Compatibility. Extensive detail on textures