Instead of objective truth, the family has a shared narrative (e.g., "We are survivors" or "We don't abandon blood"). When a character acts against the Myth, all family members take a "cognitive dissonance" hit. But if the player proves the Myth is false (e.g., "Uncle wasn't a hero, he was a thief"), the entire family structure can collapse or rebuild into a new Myth.
Instead of objective truth, the family has a shared narrative (e.g., "We are survivors" or "We don't abandon blood"). When a character acts against the Myth, all family members take a "cognitive dissonance" hit. But if the player proves the Myth is false (e.g., "Uncle wasn't a hero, he was a thief"), the entire family structure can collapse or rebuild into a new Myth.