Bellwright V0035772 Fixed |link| Instant
Incorrect collision for harbor planks; workers no longer get stuck in orchards.
The work order system now features a “dynamic resource re-evaluation” every 15 in-game minutes. If a carpenter fails to find planks, they will cancel the task and move to the next available job instead of standing idle indefinitely. Additionally, the patch fixed the infamous “zero-ingredient loop” where a worker would consume one unit of coal, realize they lack a second, and drop the entire recipe. bellwright v0035772 fixed

