Citra Shader Page

Here’s a — focused on post-processing effects (like contrast, sharpening, color grading, scanlines, LCD grid, etc.) that you can apply in Citra’s post-processing shader system .

: This feature saves compiled shaders to your hard drive so the emulator can "remember" them next time. Asynchronous Shader Building citra shader

(Scale by Rules) is a pixel-art scaling algorithm. Here’s a — focused on post-processing effects (like