Pixel sprites for all notable side characters have been refined for better clarity and movement. Mansion Dialogue: New interactions for
For those invested in the cryptic, item-description-only lore: v088b adds a new ending. By achieving a "Perfect Balance" (DFD bars exactly equal for 300 consecutive seconds) and then removing your cursed ring at the Gate of Petitioners , you trigger a cutscene. In it, a god and a demon shake hands. Your character walks free, but the ring whispers to the screen: "The next one won’t be so lucky." gods blessing on this cursed ring v088b new
[ APPLYING FIX FOR: CURSED_RING_V072.ERROR ] [ LOADING BLESSING... ] Pixel sprites for all notable side characters have
: Added new dialogue for the character John in the mansion. This includes hints that act as an for the progress of your companion's corruption/NTR state. Visual Enhancements Updated the sprite to a newer model. Improved pixel sprites for various notable side characters. In it, a god and a demon shake hands