Drive Cars Down A Hill Script [better] Link
local drag = currentVel * 0.05 carBody:ApplyForce(-drag)
if seat then -- 3. Get the car model (usually the parent of the VehicleSeat) local car = seat.Parent drive cars down a hill script
In many game development environments like Roblox, " Drive Cars Down a Hill local drag = currentVel * 0
return 0f;
rb = GetComponent<Rigidbody>(); ResetCar(); rb = GetComponent<
using UnityEngine;
rb.velocity = Vector3.zero; rb.angularVelocity = Vector3.zero; transform.position = startPoint.position; transform.rotation = startPoint.rotation;